The physical aspect of creation.

As the art of making solid objects, Sculpture comes from fusing plasticity with technique: an art that springs from space and is the tangible expression of the sculptor’s vision of the world. Contemporary and classical studies, analyses of aesthetic canons, research into the fine balance between form and substance: these are the technical and theoretical pillars of the RUFA course, which gives students their first step towards a future as a contemporary artist. Graduates in Sculpture program at Rufa enter the professional world equipped with thorough knowledge of the plastic arts, performances, and installations, and can also play an indispensable role in the creation of exhibition spaces or upgrading public places as part of the discipline of urban design. Working with traditional as well as new materials and improving the quality of spaces are natural operating environments for RUFA Sculpture graduates, whose education also suits them for interesting work opportunities in the more conceptualising areas of the profession such as curating exhibitions and art catalogues. The disciplinary fields studied at RUFA are based on an all-round education that consists of figurative and plastic elements, within a study plan that also includes art history, graphic design, drawing, photography, and audiovisual techniques, all producing a complete and highly specialised professional expert.
Academy Degrees are equivalent to Bachelor’s university degrees.


Brochure  /  Regolamento Didattico

corso di studio in Scultura

Suggested training programme - Dipartimento di progettazione e arti applicate

Year Subject CFA Hours
I Year Scultura 1 12 150
Stile, storia dell'arte e del costume 1 6 45
Fotografia 8 100
Anatomia artistica 1 6 75
Disegno per la Scultura 6 75
Fenomenologia delle arti contemporanee 6 45
Tecniche per la scultura 6 75
Tecniche grafiche speciali 6 75
Fondamenti di informatica 4 50
II Year Scultura 2 12 150
Stile, storia dell'arte e del costume 2 6 45
Anatomia artistica 2 6 75
Tecniche dell'incisione - Grafica d'Arte 1 6 75
Formatura, tecnologia e tipologia dei materiali 6 75
Estetica delle arti visive 6 45
Management per l'arte 4 30
Inglese 4 30
Tirocini 4 100
AF a scelta dello studente 6 /
III Year Scultura 3 12 150
Stile, storia dell'arte e del costume 3 6 45
Tecniche dell'incisione - Grafica d'Arte 2 6 75
Tecniche di modellazione digitale 3D 6 75
Fenomenologia dell'immagine 6 45
Tecniche performative per le arti visive 4 50
Digital video 4 50
Video editing 4 50
AF a scelta dello studente 4 /
Prova finale 8 /
Total Credits 180